Turn Tree saw more expansion all over the map except Nathan's
Chaos. A failed difficult terrrain test keept both his banners from
advancing as he attempted to attack Jeff's Orks at The Old Dwarf Fort. With
a bit of Bad Luck Jeff mannaged to roll a 1 on the Skaven roll and the persistant
rats would return to try and kick him out of the fort. The Dwarves
also held
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fast. Both Dwarf Banners chose to fortify this turn. Jeff's
Orks Manuvered two banners so that he would be able to support his newly
aquired Dwarf Fort and his new banner moved onto the west bank of the River
Riek. Bill moved further south with one banner and moved his seccond
within striking distance of The Old Dwarf Fort. Michelle's Orks fortified
Road Watch and her other two banners moved further into the north east part
of the map. Mark had his Empire banner in Baumheim Ferry fortify that
section while another banner moved further north in the Drak Wald Forest.
The only Battle taking place was between Jeff's Orks and the relentles
Skaven at The Old Dwarf Fort. This was suppose to be a straight points
match inside the cavernous mountain but the Skaven army could only field
900 points so everyone decided that a 900 point match would suffice.
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Jeff doned his Better Big Boss Hat to improve his
luck in the game. It seems to have worked as well since he rolled two
Ultimate force roles in his first magic phase causing massive damage to the
Skaven. The Skaven never really recovered from the onslaught of Waah
magic and lost the game badly. It was
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pretty much a one sided victory with the Orks loosing only a hand full of
goblins in the entire battle. We all decided that if we were to play
the campaign again we would have to make some more special rules in
the event that the Skaven were masakered.