Turn 2


turn2/1
Turn two saw the first supprise move of the game.  Jeff's Orks and Goblins made a successful march move and a successful difficult terrain test to move his banner under the command of Runmust Hamfist on to The Old Dwarf Fort.  James made a note that he would have to add Runmust to his Book of Grudges for the underhanded maneuver as he had planned to have the first banner to take the Dwarf structure himself.  Runmust and his Orks and Goblins would have to clear out the Skaven infestation in the Fort before he could fully claim the territory though.  Marks Empire banner Division 1 moved into Baumheim Ferry but the villagers were already trying to burn their own village down to keep the Empire forces from gaining control of their critical ferry.  The general of Division 1 sent a captain and a unit of Reiksguard Knights ahead of his army to try and stop the villagers from raising the town.  Michelle's banner at Road Watch chose to fortify the territory and her new banner moved one territory to the west.  James moved his banner east one territory south of The Old Dwarf Fort.  Nathan moved his banner one territory east as well leaving his banner adjacent to The Old Dwarf Fort as well.  Bill's banner (still being moved by Mark as all of this happened on the first night) moved another territory to the south.  

The mighty power of Waah magic proved too much for the Skaven infesting The Old Dwarf Fort.  Jeff would get another banner for this special territory and become the first player to control two of these coveted map sections.  But how long will he hold it with both Dwarf and Chaos banners in adjacent territories and the chance that the Skaven could return at any time from inside the mountain itself.  dwarffort Marks Reiksguard knight managed to win their skirmish against the Baumheim defenders by a narrow victory .  This is good for him because had he lost he would not get any points for the territory denying him not only a new banner for the special territory but also a new banner for controlling three territories at the top of next turn.  Nathan, Bill, and James will also get an additional banner for controlling three territories at the start of turn three.